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Devlog
Submission to DAE Game Projects 2025
[Group27]RaccNRun
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Devlog
Devlog 6: Wrapping Up Sprint 1
April 21, 2025
by
HadesSperanskaya
You may have noticed the absence of the devlog updates during the last two Monday. Never fear! We were simply taking advantage of the spring holidays to rest and recharge, and now we are back with fre...
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Devlog 5: Production continues
March 24, 2025
by
HadesSperanskaya
The second week of production has come and gone, and brought with it plenty of progress. Art: General Progress Our highest priority for the assets are currently 3D models for all the objects in the wo...
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Devlog 4: Production Begins
March 17, 2025
by
HadesSperanskaya
Last week, out project was officially approved for production by our supervisors for the Game Project course! So now our job is to transform our Game Design Document into a long list of tasks that wil...
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Devlog 3: Putting it all together
March 10, 2025
by
HadesSperanskaya
1
This week, we have been busy combining all our various ideas and prototypes into one big prototype featuring all the basic features we want in our game. We have also finished our Art Bible, Tech Docum...
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Devlog 2: Design and Prototyping
March 03, 2025
by
HadesSperanskaya
A new week means a new Monday, and a new Monday means a new Devlog! Having developed a solid idea of what the game is about, this last week has been dedicated to the art bible for the art style, the d...
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Devlog 1: Research
February 24, 2025
by
HadesSperanskaya
Introduction Welcome to the first week of the Racc 'N Run game project, created for the Game Projects module at DAE Howest. Our team is made up of three programmers and three artists, and together we...
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